AI Insights · Timothy · January 2022
Top 5 First Person Games Performance in Colombia Q4 2021
A review of the performance metrics for the top 5 first-person games on a unified platform in Colombia during Q4 2021, including downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 first-person games on a unified platform in Colombia showcased varying trends in downloads, revenue, and active users. The data, provided by Sensor Tower, offers a detailed look at the performance of these popular games.
Call of Duty®: Mobile saw a steady increase in weekly revenue, peaking at approximately $27K in mid-November. Weekly downloads experienced a notable rise towards the end of the quarter, reaching around 39K in the last week of December. The game maintained a strong user base, with weekly active users fluctuating between 387K and 529K throughout the quarter.
Minecraft had a gradual increase in weekly revenue, ending the quarter at around $5.5K. Downloads remained relatively stable, with a slight uptick to 451 in the week before Christmas. Active users hovered around the 50K mark, peaking at approximately 52.4K in early October.
Sniper 3D: Gun Shooting Games experienced a significant rise in weekly downloads, culminating in about 64.8K in the week leading up to Christmas. Revenue also saw an increase, reaching around $2.4K in the final week of the year. The game’s active users grew steadily, peaking at approximately 368K in the week before Christmas.
Chapters: Interactive Stories showed a decline in downloads, dropping to around 1.3K by the end of November, but managed to bounce back to nearly 2K in the last week of December. Revenue peaked at around $1.5K in mid-October and remained relatively stable towards the end of the quarter. Active users decreased from 22.7K in late September to around 14.7K in the last week of December.
Fishing Clash: Sport Simulator had a mixed quarter with weekly downloads fluctuating, dipping to a low of 709 in early December before climbing back to over 1K by the end of the month. Revenue saw a peak of approximately $1.5K in the final week of December. Active users varied throughout the quarter, peaking at around 47K in mid-October and ending the year with approximately 42.4K.
These insights, derived from Sensor Tower’s comprehensive data, offer a snapshot of the dynamic landscape of first-person games in Colombia during Q4 2021. For more detailed insights and trends, visit Sensor Tower.